Posts Tagged ‘Mobile Applications’

Published by Ewan on Tuesday 22nd June 2010, 09:30

I have, for about a year or so, been witnessing nightmare scenarios all around the mobile developer relations market. From global operators to handset manufacturers and ISVs, it’s more or less the same: A total, unmitigated fcuk-up.

It is laughable.

I find it hilarious and extremely sad — at the same time.

It’s hilarious because, goodness me, the organisations and well-natured people running and contributing to these programmes still don’t seem to have a clue.

And it’s sad, because mobile developers aren’t getting the resources they crave in terms of support, market access and revenues. And it’s sad because consumers are going out and buying devices and finding them wanting.

A phone is not about megapixels, or styling or how good the box is. It’s about what it *does*. It’s about the experience. And this is largely influenced by third-party developers enabling consumers to augment the standard setup defined by the manufacturer/operator/service provider.
There are three influence segments to developer relations:

– brands
- programmers
- the wider market

Brands are companies like Touchnote, Evernote, Shozu, Ocado, Reuters, CNN, The Telegraph, EA Mobile. They are organisations who operate mobile channels either exclusively (like Shozu, who don’t do anything else) or as a part of their business. Reuters doesn’t live or die by it’s mobile apps but it is, nonetheless, part of their strategy. Likewise with Touchnote, mobile is a key business market for them. Brands are run by non-techies, generally. There’s usually a VP or Director of Mobile who is either a bit-of-a-geek, a full-geek or entirely non-geek (and thus reliant on his/her team or the design agency/consultants). ‘Market sentiment’ is heavily influential.

Programmers come in two flavours. There’s the do-ers, the ones who simply hire themselves out to make apps and then there are the entrepreneurial ones, who create apps themselves or in small teams (who then, if lucky) grow into brands.

The wider market represents everyone else. Analysts, media, the whole shebang.

One of the key problems with developer relations programmes is that they focus on developers. On the geeks. On the people who actually write code. This is useful, but there’s a real issue with this strategy: Developers need to get paid. They need demand from brands. Or they need very understanding wives who will let them blow the savings. They’ll certainly attend and listen carefully at developer conferences. But they’re attention is passive. That is, you’re not paying them and neither is the brand, so they’ll look and learn because it might-be-useful. But the 400-500 quid a day they’re getting for turning out so-so iPhone apps is keeping them warm at night.

It’s not about the programmers. They need to be educated, they need to be given swift and efficient access to development resources, but fundamentally, the people who matter are the ones with the cash and the ability to wield it — the brands.

Imagine, if you will, the Westfield shopping mall near you. Chances are it will be a fine, grand building. Thousands or car parking spaces, acres of shopping square footage — and if it’s modern, like the ones in London — the inside will resemble a palace of sorts. Bright, relaxing, welcoming.

I’d like you to equate an empty brand new Westfield shopping mall with a new mobile platform. Many of the parallels are pretty striking.

First off, as owner of the mall, it’s your job to get footfall, to get shoppers in the door. Or, in our example, to create appealing handsets, market them nicely and sell as many as possible.

Simultaneously, or, ideally before ‘launch’, you need to be talking to the anchor tenant stores: The John Lewis, the Marks & Spencers, the massive brands. Now chances are, you’ll need to do some negotiation with the big guys. You will have to hold their hands. You will need to give them money — either in terms of reduced rent or in some cases, straight forward cash sums to help with fit out and so on. In our mobile example, you need to either help fund development for your platform, give them 100% of revenues for a year or some other incentive to guarantee they setup shop on your platform.

There is nothing worse than firing up a new mobile device to check out the app store and finding it full of rubbish — and worse — unknown apps. We need to see familiar brands we recognise. I’m thinking, for example, Shazam, Google Mail, Yahoo, MSN, Reuters, BBC, Sky News.

Once you’ve sorted the superstar brands, you need to work on the big brands. Like the Boots chemist, the Lush soap shop, the Timberland store, the Carphone Warehouse, GAP and so on. Again, they’re big brands so they’ll expect hand holding and some kind of financial assistance.

Of course, there’s always space for the one-man-band boutique stores. They’ll get favourable terms and an opportunity to shine too — and if the customers love them, then they can be moved from those tiny aisle desk shops into bigger prominent premises.

When you view mobile platforms as Westfield shopping malls, you can almost immediately see the holes in the marketing and outreach strategies.

People often ask me ‘how do I do developer relations’ and I will sit them down, narrate this example and then put it into practical terms. They’re usually horrified when I indicate there’s quite a bit of footwork involved. They don’t believe me when I point out that, generally speaking, cash incentives will be required.

At some point, the VP of Marketing at the handset manufacturer or operator will have gone to a conference and heard about the benefits of social media. All you need to do, they’ll have been told, is knock-up a twitter account and a Facebook page and — blow me — the developers will come running.

The misconception with developers is simply shocking. How bad is it? Well, here’s one example. A global handset manufacturer to offered a pre-release handset to a well known iPhone developer — one of the superstar companies operating in the ‘new mobile sector’ (ie. iPhone only). The manufacturer was utterly shocked when the developer said ‘no, thanks’ to their offer. It’s only natural to assume that any developer would love to get a new handset to create and test their apps on, right? No. The developer in question wasn’t convinced that there was any demand and felt the manufacturer was irrelevant. Shocker.

So the developer relations teams are typically ending up staring at the wall, wondering why nobody cares.

It’s quite simple. It’s all about money.

Nobody ever got shot for developing an iPhone app that promises to make millions and fails. Thousands would be marched straight to the firing squad if they proposed developing for anything other than iPhone, Android and possibly BlackBerry.

Competitions are absolutely rubbish, generally. Look at Vodafone 360. The chap who won the hundreds of thousands of pounds prize wrote a Flickr app. A Flickr app! Not to take anything away from the chap who created it (nice one, and congratulations!) But you have to ask yourself why a) the idiots running 360 didn’t already integrate Flickr (only one of the world’s largest photo sharing communities) and why that won the prize. It’s not a new concept. It’s not, on the face of it, innovative. It’s not, I don’t believe, an app folk will be showing their friends at the pub — and it won’t, I don’t think, have hordes running to the 360 stand in the Vodafone shop.

Competitions don’t work for the developer business. Why hasn’t Touchnote created a 360 app for Vodafone 360 (despite both sharing the same PR company)? Simple. They won’t make money from it. At least, they don’t think they will. Ergo they won’t. And since they’re not present on the platform, they definitely won’t! If Vodafone had offered 20k cash subsidy? I wonder if Touchnote would have taken a second look.

“Why should Vodafone stump up cash?” I hear outraged 360 executives screaming, “When Apple doesn’t give anyone a penny?”

Because that’s how the market is configured right now. It’s like trying to buy a new Range Rover for 5 pounds when the market wants 75k for it. You can scream all you like, you can try holding competitions, parties or tweeting like crazy, the market still wants 75k for it.

So distort the market.

What you want, as a manufacturer or operator, is ambivalence. You want the previously hostile developer chap to think, “You know what, since they’re offering to fund/support/sponsor the app on their platform… Yeah, screw it. Let’s do it.”

Just like how the Westfield mall does it. Get your anchor tenants in. Get your big brands in, any which way. Find and curate the best stores and services — and if necessary, go to market with a wad of cash to make it happen.

It’s important not to have numbskulls running the team and making the decisions though.

It’s also important to have the right technical and business evangelists. The technical evangelists should — more or less — be able to write code on the platform. The business guys should be entirely switched on people, capable of joining the commercial dots and knowing how and when to influence and with the appropriate resources. And they should be giving handsets away like sweeties, to the right people at the right times.

Polyester suits bearing a slide deck and a disinterested detachment are not popular with developers.

The sad reality is that most developer relations strategies are adjuncts to the marketing plan. 2 people, a dog and a desk at the back of the 5th floor that nobody ever goes to. Or, 50 people trying to execute five different strategies.

I’m constantly surprised at the budgets too. Enough to hold a party for 25 developers each having two drinks. Once a quarter. I’m exaggerating, but I’m not far off it.

So if you’ve been wondering why most platforms you look at seem to have next to no decent apps — and if you’re wondering why nothing seems to be as good or have as much variety as the iTunes App Store, it’s because the platform owner didn’t think like a shopping mall.

They thought like a platform owner.

URL Link:

http://www.mobileindustryreview.com/2010/06/the-total-fcuk-up-that-is-developer-relations.html

11 March 2010 | Posted By, Gareth Willmer

Apple has the tools to succeed in the mobile ad arena, but will face established rivals and may need to adapt culturally to make the most of the opportunity

Mobile ad revenue totalled £28.6m in the UK in 2008, nearly double the previous year. Having enjoyed enormous success with apps, Apple is poised to move into the fast-growing ad market with its purchase in January of Quattro Wireless for a reported $275m.

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Apple won’t comment on its plans but signalled its intentions in the EMEA region by recruiting two executives early last month: Theo Theodorou and Todd Tran, who have significant experience in mobile ads.

Andy Wasef, emerging platforms director at media agency MEC Interaction, says Apple is looking to bolster Quattro Wireless’s standing in the UK and Europe and could then look at how to integrate its services. He expects Apple’s strategy to become clearer in the next few weeks, which could include monetising some of the free content on iTunes and establishing a revenue-share model with newspapers and magazines on the iPad. Industry players also expect Apple to make strong moves into the location-based ad market.

quick facts

  • Mobile ad revenue totalled £28.6m in the UK in 2008, up 99.2% on 2007, according to the Internet Advertising Bureau
  • Last month ComScore and the GSMA launched Mobile Media Metrics to help mobile media reporting for publishers, agencies and advertisers
  • ComScore and the GSMA said 16m UK mobile users viewed nearly 7bn pages of online content via mobile browsers in December 2009
  • The Apple App Store has seen more than 3bn applications downloaded globally in less than 18 months

David Fieldhouse, mobile manager at media agency MediaCom, believes Apple will develop the world’s largest in-app mobile ad service, a strategy that appears to make sense if the company wants to secure ad revenues on the back of sales from its App Store. It recently announced the App Store had seen more than 3bn apps downloaded in less than 18 months, with more than 100,000 on offer.

Fieldhouse says creative opportunities for in-app ads are growing as the industry moves from static banners to other formats, such as clickable video.

Apple’s move into advertising may also help it maintain a competitive edge as the rest of the mobile industry attempts to regain the initiative in the app market. At February’s Mobile World Congress in Barcelona, industry body the GSMA unveiled a joint move by 24 global operators and three vendors to build an open platform to deliver apps to mobile users.

Meanwhile, industry players say Apple has the raw materials to succeed in the mobile ad market. Fieldhouse says the Apple brand carries an “enormous amount of equity”, while the company has the reach and devices to make a success of the mobile ad market.

Christian Louca, MD of mobile ad company YOC, says, “By buying Quattro, Apple has an opportunity to integrate hardware, software, content and advertising. In that sense, it’s playing to the strengths of the iPhone.”

Media agencies and publishers point out Apple already has billing mechanisms in place and a large amount of user data that could prove valuable, such as information on location and lifestyle. “Could it use this data to generate more personalised ad impressions?” asks Ilicco Elia, head of mobile at Reuters Consumer Publishing, warning it’ll have to be careful about how it uses any data for personalised advertising.

It’s difficult to assess the potential impact of Apple’s entry into the mobile ad market because the company is keeping its cards close to its chest. “It’s traditionally a very secretive company,” says Fieldhouse. “To engage with media and ad agencies, it’ll have to be more collaborative and share information earlier so we can communicate opportunities to our clients.” MediaCom is already in discussions with Apple and Fieldhouse says early signs are the company does want to collaborate.

Meanwhile, some commentators from the ad industry warn any attempts by Apple to exert too much control over the market could backfire. Many have referred to a recent blog post on its developer forum in which the company warned it will reject apps primarily aimed at serving users with location-based ads. Apple said the move is to protect the user experience, but others see it as an effort to take control of the location-based ad market and that Apple could use its dominance to squeeze out other ad providers. It may also be a concern that Google is already trialling location-based ads with US advertisers.

“If Apple wants the iPhone to continue to be a key device for advertisers, it can’t build barriers between itself and the ad networks,” says Louca. “It needs to work with the industry to keep pushing the medium as well as the message. The iPhone is just one device in a global market; brands expect reach as well as quality in campaigns.”

In addition, Apple will need to think about how much control it wants in partnerships with publishers. Andrew Nicholls, partnerships and mobile manager at Dennis Publishing, says publishers like to have control over the advertisers they use and the ad costs they charge. “Will publishers still be able to sell sponsored apps or does Quattro want a slice?” he asks.

A further challenge for Apple is that it will be up against established players such as 4th Screen, Yahoo and YOC in the UK, where companies have already built relationships with planners and buyers and where Quattro Wireless is a largely unknown company. In addition, Apple will have to contend with Google, which purchased mobile ad network AdMob for $750m in November.

With recent acquisitions reflecting growing momentum for mobile ads, 4th Screen MD Mark Slade is hopeful 2010 will bring significant growth. But he tempers this, saying, “There are many people in the market with bullish expectations,” adding that it’s inadvisable to get too excited about short-term upturns.

URL Link:

http://www.nma.co.uk/features/apple-and-mobile-ads/3010992.article

Relax News Monday, 1 March 2010

When it comes to mobile applications iPhone and Android users share similar download and usage habits — but iPhone users are more likely to spend money purchasing applications than their Android counterparts.

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(Relaxnews) -

When it comes to mobile applications iPhone and Android users share similar download and usage habits – but iPhone users are more likely to spend money purchasing applications than their Android counterparts.

Both iPhone and Android users downloaded an average of nine applications per month says a new report by AdMob, published on February 25.

iPod Touch users were the most engaged users, downloading 37 percent more applications than their iPhone and Android counterparts (which equated to about 12 downloads per month). Consumers with an iPod Touch spent an average of 100 minutes per day using applications; they spent 25 percent more time with their apps than consumers with an iPhone or Android-powered device.

When it comes to handing over their credit cards, iPhone users were the most eager to get out their credit cards when they found an application they liked. The study reported that 50 percent of iPhone users purchase at least one app per month compared to only 21 percent of Android users.

Another interesting fact revealed during the study was the percentage of users who would recommend their device to others. People with Apple-branded products appeared to be the most satisfied users. Ninety-one percent of iPhone users and 88 percent of iPod Touch users said they would be happy to recommend their device to others compared to 84 percent of Android users and 69 percent of web OS users.

The AdMob Mobile Metrics Report was based on the responses of 963 iPhone, iPod Touch, Android and webOS device users in February 2010.

URL Link:

http://www.independent.co.uk/life-style/gadgets-and-tech/news/mobile-application-purchasing-habits-revealed-1914014.html

My Comments on the below article:

M-commerce is a natural progression for retailers to extend their existing e-commerce operations.  I also have the viewpoint that m-commerce will leapfrog e-commerce in less established markets. After all mobile internet has done this in countries like India, China, Korea (to name a few) so why not m-commerce? Retailers have been traditionally slow in taking up mobile as a marketing/sales channel.  It was no different in the early fixed internet days. However, with players like Google and Apple moving into the market, I do believe Retailers are being forced to wake up and realise the true potential of this device.  Whilst they are behind other sectors in mobile adoption, it is not too late for them to get involved.

Unfortunately, we have already seen retailers start to embrace mobile with the wrong strategy and are making the mistakes that others are savvy too. We are seeing retailers jump on the app bandwagon without considering the mobile internet first, this is a classic mistake to make.

Mobile Internet is at the heart of Mobile Marketing campaigns. The key to this is to remember mobile works best when integrated into traditional media whatever the format.  Mobile applications are just one element to utilise as a marketing channel. At present only iphone applications are offering the rich levels brands would expect and the experience consumers would hope for. The others are some way behind.  There is limited reach, as in the UK iphone has only **17% handset penetration (much less Globally) with Blackberry slightly higher on **20% and Nokia still dominating with a huge **39%  (**Smart phone penetration).

In order to maximise the success of any campaign you need to reach the targeted masses; which means you need to consider all platforms and formats whether it is an application, mobile internet site or simple SMS communications or mobile vouchers (to name but a few). This always comes back to the key metrics in determining the success of any campaign:

Reach, Targeting, Engagement, Viral-ability and Transactional…..

Does it have reach?  Is it targeted? Is it engaging?  Is it viral? Can you make a sale?

The higher it scores in these areas then the closer you are to running a successful mobile marketing campaign that has delivered recognised measured tangible results.

The iPhone apps and other apps can be an added benefit to a customer base and must be considered.  Starting with the mobile internet will enable reach of a much wider audience and they can run trageted ad campaigns on mobile internet sites which will produce much better ROI than simply trying to drive traffic to download their iPhone app (which is not measurable and excluding to the masses if  integrated into traditional media). Only recently I published a press release on my blog from the IAB who conducted research with Nationwide showing  that using mobile and online advertising in combination can significantly increase brand awareness and purchase consideration:

http://wp.me/pxxzu-6R

I have been working in mobile with some of the worlds leading brands since early 2003 across many sectors.  Mobile is a powerful communications channel whether it is engendering loyalty, acquiring customers or retaining customers. It delivers in all these areas across all mobile formats.

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Posted By, 26 February 2010 10:30am, Graham Charlton @ Econsultancy

One trend I’ve noticed lately is that the few UK retailers that have launched mobile commerce services have opted to do this via mobile apps rather than a mobile website. Both Next and Net-A-Porter have the app, but not the mobile site.

Is there an argument for producing an app rather than a mobile site? Or should retailers be looking to reach as many customers as possible with a mobile site? Or should they have both?

I’ve listed some of the arguments for and against…

Why have a mobile commerce app?

Since smartphones, and the iPhone in particular, currently dominate the mobile internet, there is an argument that an app is more likely to appeal to them.

Smartphone users are more affluent. Therefore, apps will appeal to an audience with more disposable income.

Better functionality. Smartphone features like GPS and the compass on the 3GS means that retailers can offer a richer experience, with location based services, augmented reality, or the photo function on the Amazon iPhone app.

Greater visibility. The popularity of App Store as a model for distributing apps means that retailers can get some good exposure for their apps. For example, the recently releasedNext iPhone app currently sits at number two in the Top 25 free apps list, which should guarantee plenty of downloads.

Your customers have smartphones. If you have a significant proportion of mobile visitors using Android phones and iPhones, then an app may be the best way to appeal to them.

Why have an m-commerce website?

Greater reach. An app restricts the number of customers you can appeal to.

Appeal to mobile searchers. Apps need to be downloaded in advance. If customers don’t have your app, they can’t buy from you, but if you have a mobile-optimised site, they can search and find it on their browsers.

No third party approval required. If you want an app, you’ll need to wait for approval before release and before you make adjustments. Having a mobile site means you are unrestrained in your site design and can push out updates and changes whenever you want.

No need to design multiple apps. Eventually other phones will eat into iPhone market share more and more, meaning that you may have to develop apps for several handsets. You can avoid this with a mobile site.

The browser-based mobile market is the future. According to recent Taptu research, the browser-based mobile web market will grow much faster than the app market, so a mobile site will be necessary long term.

—-

For a retailer looking for the largest possible audience for its products and services, the best starting point may be a website optimised for all mobiles, as this allows you to reach the widest possible audience. You allow people to stumble upon your site via a mobile search engine.

If a healthy percentage of visitors to your mobile site are using iPhones, Android Handsets or others, then there is a case for developing a dedicated mobile app to improve the experience for these customers.

Or, to cover all bases, why not have a mobile site AND app? This is what eBay, Amazon, Best Buy and others all do, and it seems to be working for them.

URL Link:

http://econsultancy.com/blog/5481-mobile-commerce-should-you-have-a-site-or-an-app#blog_comment_22997

From The Sunday Times, February 28, 2010

The Apple iPhone

A flurry of money-saving mobile phone applications (apps) allowed users to save nearly £2 billion last year, and the savings are set to grow. Competition is heating up among app providers and the resulting price war is pushing down prices — often to zero.

About 3m shoppers used discount vouchers sent directly to mobile handsets last year and the amount saved globally is set to increase from £1.7 billion last year to £3.7 billion by 2014, according to Juniper Research, the analyst.

Graham Charlton at Econsultancy, another analyst, said: “Greater competition is bringing down prices. There are also a growing number of applications offering free trials.”

The vast majority of money-saving apps are available only on the Apple iPhone, through the Apple App store, although rivals such as BlackBerry and Android (used on smartphones like the HTC Hero), have also started to offer them.

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BlackBerry has about 5,000 applications, while Apple says it has more than 140,000. Google’s Android handsets can access about 19,000 apps.

We tried out some of the most popular and highlight some of the best.

VOUCHERCLOUD (free)

The Apple iPhone app provides a list of discounts and special offers locally. It uses its in-built GPS to determine where you are then lists nearby discounts. You simply show the discount to the retailer to benefit. The app has been available since the start of the month and 250,000 have been downloaded so far.

From our offices at Wapping, east London, the app highlighted a 10% discount at Jessops, the camera shop, and the outdoor activities shop Cotswold. You could also get 25% off your bill at the Fish Restaurant, Café Rouge, Strada, or a two-for-one deal at Zizzi — plus lots more.

If you have a smartphone using Google’s Android, you can download My Coupons, which offers a similar service.

iBARCODE (59p)

Similar to the market-leading Red Laser app (£1.19), this allows you to compare prices for a product by scanning in the barcode using your handset’s camera. It will then highlight the price of the product from different retailers. You can also search using keywords if the item does not have a barcode.

For example, say you are looking for a Smeg SUK92MBL5, dual-fuel cooker, it will cost you £1,149 in John Lewis, but a search on iBARCODE shows that it is £1,075 at Appliance City. The service also works in France, America and Germany.

There are free barcode readers such as pic2shop, though it compares fewer retailers and there is no product search feature if you do not have a barcode to scan.

Android users can download ShopSavvy free. It also allows you to scan the barcode using your phone’s camera before comparing prices.

ATM HUNTER (free)

If you do not want to pay fees charged by some cash dispensers, this allows you to find your nearest non-fee ATM. You can also set it to find a particular bank’s machine.

ATM Hunter is also available free on BlackBerry handsets. Cashfinder, a similar application, claims to cover 99% of UK cash machines, but costs £1.79.

WIFI FINDER (free)

Wifi allows smartphone users to access the internet at faster speeds than the 3G network.

There are many Wifi “hot spots”, usually in bars, airports and stations, but some may charge for access. This application searches for all the free Wifi hotspots near you. It claims to cover 200,000 free hotspots over 135 countries.

FREE PARKING (£1.79)

This allows you to find the closest free parking zones. It will also tell you what the restrictions are and what time parking becomes free. However, the app is currently restricted to 11 central London boroughs but promises to add other areas shortly.

Nosey Parker is a more comprehensive service and costs 59p until the end of today; from tomorrow it will cost £1.79.

0870 (free)

This app converts premium-rate telephone numbers starting with 0870, 0845 (and 0800 which are free for landlines but not mobiles) to low-cost numbers starting with 01 and 02. Mobile users cannot use premium numbers as part of their free calls package and are charged as much as 35p a minute. Calls on the converted number, however, will count towards your monthly usage allowance.

PETROLPRICES (£2.99)

The difference between the most expensive and cheapest fuel was 16p a litre last week, according to petrolprices.com. It also has an iPhone application that allows you to find the cheapest petrol in your area.

It claims to cover 9,000 petrol stations in Britain and is automatically updated every weekday, excluding bank holidays. You can search for stations within a two-mile radius.

An alternative is My Gas, which is free to download.

TESCO CLUBCARD (free)

Tesco launched its app last month. It allows you to turn your mobile into a Clubcard. The screen turns into a barcode with your Clubcard details, which means you no longer have to worry about leaving your card at home. The app can be used only where a till operator is present but Tesco says it is planning to make it useable on self-service checkouts soon.

UK TAX CALCULATOR (59p) This app will allow you to work out how much tax you will be paying in any given tax year. Enter your annual salary and other details such as pension contributions and whether you are paying off a student loan and the application does the rest for you.

A more basic free version called Calculate My Salary gives you details of how much you pay in income tax and National Insurance contributions as well as your net income on a weekly, monthly or annual basis.

MINI MORTGAGE MANAGER (59p)

This app helps you to keep an eye on your home loan by calculating monthly costs as well as how much you have repaid and how much of this has gone on interest payments. BlackBerry users can download Mortgage Calculator Pro, which offers a similar service, but it costs £5.65.

VOUCHING FOR THE TASTIEST DEALS

MARK ANDRES, 25, from Bristol, who works in marketing, has been using the Vouchercloud application on his mobile phone for the past fortnight and has already saved £30.

“I recently went out for a meal with six friends and we got £61 off the total bill using a discount I found on Vouchercloud,” he said. “It’s just so easy and convenient to use.”

He also uses Skype, which allows cheap or free calls over the internet, and other shopping applications to save money using his Apple iPhone.

Andres lives with his girlfriend, Anni de Wolf, 28, a senior account manager, who also uses mobile applications to save money.

ROAMING COST CAP

Phone bill shocks for customers who use their mobiles to surf the internet abroad should become a thing of the past when European rules on roaming charges come into effect tomorrow. A cut-off mechanism will kick in once €50 (£44) is spent on data roaming. If you want to spend more, you’ll have to contact your network.

Mike Wilson at moneysupermarket.com said: “A cap should wipe out the cases where people are stung with unreasonable bills for using their mobile internet abroad.”

URL Link:

http://www.timesonline.co.uk/tol/money/consumer_affairs/article7043589.ece

My Comments on the below article:

I am late putting this up on my blog but finally had to do it, as the app versus mobile internet debate continues…

Mobile apps have seen huge growth throughout 2009, but are they the future for the mobile industry? Are they more important than mobile sites? These were the questions that an IAB debate earlier this week sought to answer.

Friday, 4 December 2009

The motion for the debate was “Mobile apps are more important than mobile sites”. Prior to the debate, a poll of the audience was taken with 58% opposing.

IAB mobile debate

Jon Mew, head of mobile at the IAB, introduced the proceedings by outlining some key statistics to highlight the popularity of iPhone apps in particular. Mew pointed out that there are now 115,000 iPhone apps for sale in the Apple app store and 2.4bn have been downloaded, meaning that more people have downloaded an app than own a TV.

Arguing for the motion were Amer Hasan, senior manager, apps and developer marketing, Vodafone; Chetan Damani, managing director of acrossair and Oliver Newton, head of emerging platforms at iLevel.

The team argued that the phenomenal growth of the iPhone showed that apps were the future for mobile. Citing figures from acrossair, they demonstrated that the iPhone is the fastest growing technology product ever.

Another key issue they sought to highlight was the enhanced experience offered by the iPhone. Fucntionality such as augmented reality made the iPhone experience far superior to traditional mobile sites it was argued.

Putting the case against the motion were Christian Louca, managing director of YOC; Clive Baker, managing director of Movement and Tim Hussain, head of mobile and video advertising at BSkyB.

This team sought to argue that reach is more important that experience. While they acknowledged that the growth of the iPhone is a hugely important development for the mobile market, they pointed out that only two per cent of the population currently have an iPhone.

The solution they offered therefore was not to cut off a huge percentage of your potential audience by only creating a mobile app, but instead to offer both an app and a traditional mobile website.

This argument seemed to sway the audience as, by the end of the debate when the final poll was taken, the percentage of attendees who opposed the motion had risen from 58 to 87.

Commenting on the debate, Jon Mew, head of mobile at the IAB, said: “The turn out and content from the debate showed what an interesting area apps are for brands. The debate centred around user experience versus reach, and the end result showed that the most important thing for brands is still being accessible to as many people as possible and providing the best experience they can.”

URL Link to IAB:

http://www.iabuk.net/en/1/thefutureofmobile041209.mxs

My Comment on the below article:

I found this thoroughly refreshing to read.  Zoe has demonstrated a really good attitude to take toward the mobile channel.   I do not doubt Cisco will be successful in their approach.  I highly recommend this article.

I would add one thing with reference to Zoe’s comments, quote ‘Often brands make the mistake of going straight to creating the app first without testing the other approaches. The app market is very competitive and you need to stand out from your competitors and other apps’.

As previously mentioned: Mobile Internet is at the heart of Mobile Marketing campaigns. The key to this is to remember mobile works best when integrated into traditional media whatever the format.  Mobile applications are just one element to utilise as a marketing channel. At present only iphone applications are offering the rich levels brands would expect and the experience consumers would hope for. The others are some way behind.  Therefore there is limited reach, as in the UK iphone has only **17% handset penetration (much less Globally) with Blackberry slightly higher on **20% and Nokia still dominating with a huge **39%  (**Smart phone penetration).

In order to maximise the success of any campaign you need to reach the targeted masses; which means you need to consider all platforms and formats whether it is an application, mobile internet site or simple SMS communications (to name but a few). This always comes back to the key metrics in determining the success of any campaign:

Reach, Targeting, Engagement, Viral-bility and Transactional…..

Does it have reach?  Is it targeted? Is it engaging?  Is it viral? Can you make a sale?

The higher it scores in these areas then the closer you are to running a successful mobile marketing campaign that has delivered recognised measured tangible results.

Posted 05 January 2010 13:29pm by Jake Hird

A lot of coverage has been given to mobile phones recently, especially with Google’s Nexus One looming, the ongoing battle of platforms and the continuing onslaught of the iPhone.

I’ve already opined that although 2010 “won’t exactly be the year of mobile, but it will be a big year for mobile”, so with this in mind, marketers need to be thinking about what kind of options are open to them in this rapidly developing area.

But understanding and navigating mobile marketing can be a bit of a minefield. I caught up with Zoe Sands from Cisco to discuss the various issues within this often complex area.

Mobile marketing seems to be very much a rising star. What are your thoughts about where this currently sits in relation to other digital marketing channels?

I truly believe that mobile has great opportunity for brands to optimise and use as personal communication platform with their respective target audience.

I like to think of mobile as hitting a new wave rather than saying this is definitely the year of mobile, a statement which has been bounded about for several years and has lead to much hype and disappointment around mobile. However, I definitely agree it is becoming more of a rising star. FMCG, Gaming, Sports and Media are all doing a great job with mobile.

The majority of industries are still missing a trick with this marketing method, as it is very much seen as a consumer channel rather than a communication channel. In terms of B2B, I think this is a huge untapped opportunity.

At Cisco, I’ve led the European Mobile Programme, which includes the launch of 17 local countries in 12 languages. My strategy was to use this channel across Europe for brand awareness, starting with a mobile site in each country to get people to understand the mobile medium, then to move into SMS marketing and then onto local app development.

At a Global level the site is more advanced; there has been a big investment in SMS marketing which links in with the site updates and now a new iPhone app is currently in development due to be launched in February 2010.

What would you say are the core foundations of mobile marketing?

The core foundation for anyone wishing to start out in mobile marketing is to understand what your purpose is first, then research whether your market wants a mobile brand channel from you. At Cisco I adopted the following approach:

1. Start with a mobile website, get used to the small screen. The mobile site should not be an exact replica of the main corporate site. Offer content which your audience needs.

2. Once you have the site up and running you then need to look at creating a dialogue with your audience, which can be achieved through SMS marketing. You need to be very careful that you have a double opt in and only send appropriate messages to your target audience as the mobile is such a personal device you don’t want people to disengage with the brand.

If you use SMS too much you may start to annoy people, they will unsubscribe very quickly, then you have lost that communication channel.

3. Finally, start to look at personal ways to engage with your audience such as a mobile app or widget. Often brands make the mistake of going straight to creating the app first without testing the other approaches. The app market is very competitive and you need to stand out from your competitors and other apps. So careful planning is required here, as you don’t want to invest an app that is never used.

How fast are you seeing an uptake (by advertisers) of mobile marketing?

I think advertisers are quite slow to take up mobile marketing, and this is partly due to lack of understanding, the availability of appropriate properties to advertise on and the functionality offered.

Most properties have limited appeal and functionality available to advertisers, although I do feel that search is probably the unsung hero of mobile marketing: Google, Yahoo and Bing all have mobile search opportunities and are worth investigating.

With Google covering many more countries than its rivals, I chose this platform to run our European mobile search campaign. This campaign has been live since July 2008 and this has been a great way to drive traffic to the local country mobile sites. Additionally, none of Cisco’s competitors are actively using this channel at the moment, which means the brand can easily dominate within this space.

Can you walk us through the basic steps as to how Cisco uses mobile?

In terms of our overall strategy, mobile is an exciting opportunity for Cisco and fits naturally with the organisation’s brand value of innovation, as well as supporting the mobility product lines. It has now become an important part of Cisco’s long term web plan.

The first Cisco Mobile site was launched in the US during October 2006. From 2007 to 2009 a European programme was setup to optimise the mobile channel with 17 mobile sites created in 12 local languages. The aim was to enable a targeted set of content to extend Cisco’s brand awareness and engagement, mobile leadership and customer intimacy.

Guiding principles for creating mobile sites in Europe were to:

  • Highlight Cisco as an early adopter of advanced mobile technology.
  • Deliver content of value to the mobile user, avoiding duplication of Cisco.com.
  • Develop and promote Cisco’s European Mobile websites through SEM and SEO.
  • Extend a personal communication by targeted event marketing SMS messages.

Overall, this channel has been a cost efficient method of raising awareness of the Cisco. By embracing mobile outside of the popular entertainment sector, Cisco is advancing its position as a technological leader.

Do you operate in this way on a local, national or international level – and which do you think produces better results?

Each country in Europe has a local language site so is operating on a national level, it is not necessary for Cisco to operate on a local level as the products are not specific to a small geographical region.

What kind of user-engagement or uptake have you seen, and is there evidence that this is growing, or are you finding that audiences are resistant to mobile marketing?

Response and usage has been slow and gradual for Cisco’s mobile sites. However, there has been a significant push to build awareness of using the mobile channel internally, educating the digital and marketing teams to buy into this communication channel.

In terms of building awareness and usage externally; there have been some challenges to build traffic and usage levels, but this has not been an inhibitor to stop using this channel. I think there are very few early adopters in the market place willing use the internet via their mobile device due to two many factors data plan charges and the user experience is not often great.

Although, the service providers are now packaging unlimited data plans within the traditional call packages make it easier and worry free for consumer to access the internet. Over time this should improve usage levels of mobile in Europe.

Let’s talk metrics. Are your marketing objectives being met through the channel and how are you measuring them?

There is currently low engagement with the mobile channel, but I’m comparing it against the internet as it was in the late 1990s when not everyone had a home internet connection. There are more mobile devices in circulation than PCs/laptops, but the majority of the devices are not internet enabled and networks generally don’t seem to allow data plans to be added to their customers’ contracts: These are the major barriers to entry for adaptation.

Having said that, we are currently seeing people positively engaging with Cisco’s mobile channels; downloading the free videos, ringtones and wallpapers. The marketing objectives for awareness and driving innovation are being met, although huge traffic volumes are not being achieved as yet.

The final thought that needs to be kept in mind when considering results is that you just need to be patient with mobile and generally think of it as a long-term strategy, where outstanding delivery can sometimes take a while to manifest.

What advice would you give to those either starting out or considering running mobile activity?

You need to remember that mobile is a slightly different approach from the traditional digital channels, so you can’t just take the content and functionality from one platform and expect this to work within mobile marketing, you need a different approach.

Firstly, try a pilot site. If you are an international organisation, then research which country has the biggest take up of mobile consumption. You will also need to research what your target audience wants to see from the site in terms of functionality and content. Then create a small mobile site this should be separate to your main site, but still linked, so that search bots can still find and index it. Here are some tips:

1. Content and context matters, so write for the mobile device, and keep it concise and to the point.

2. Remember the device is personal, so messages should be appropriate, concise and timely.

3. Rethink new delivery of old media. New technologies like WiMax mean it’s possible to deliver “old media” (e.g., radio/audio or video) in new ways.

4. Listen to your audiences and give people the opportunity to feedback. Consumer response to mobile marketing has not always been positive, so it is important to tread lightly and use feedback to determine what works.

5. Use the mobile functionality in your campaigns, such asGPS and location-awareness, video, cameras and photos. All these functions can help engagement and awareness.

6. People want to share their experiences so create a mobile campaign that can be easy shared via mobile across these properties.

7. People like to share cool stuff so make it easy for people to send on videos, images and messages to friends and family.

8. When developing apps, think about need and what will make a difference to someone’s lifestyle. Exclusive content and unique offers will help your message get noticed.

9. Integrate your mobile site and campaign with your main marketing strategy, as this increases the effectiveness of your message.

10. People love free stuff; free downloads, special offers, promotions and competitions. Providing a financial incentive will help make them more effective.

What warnings would you advise to look out for when operating in this channel and what kind of challenges do marketers face?

There are so many challenges with mobile; lots of different handsets, many operating systems, and numerous browser types, so the market is fragmented, and it looks like there will not be much convergence either in the future. This is the reason why you need to start with a mobile site to analyse what devices your target audience is using to access your site.

Another challenge has been understanding the best way to use WAP. It has been stigmatised in the past for being less graphically rich and not as robust, but things are changing. If you accept WAP as framework and design with this in mind as opposed to trying to get it to conform to what you want to design.

With these challenges in mind I would advise to keep the site and messaging simple. Don’t over-complicate the mobile site’s navigation and any call to actions should be simple. For example displaying “call now” text and a number, rather than an email form is advisable, as not all devices have a QWERTY keyboard.

You also need to bear in mind that it is also going to be quite difficult to track and measure user-behaviour, as you can’t use cookies with the majority of mobile devices. Do remember to tag your mobile-site for web metrics, though. There are a number of analytical companies that can do this to an extremely high standard.

What can the digital marketing industry as a whole be doing in order to understand mobile methods better and, equally, what should mobile marketers be doing to understand how the channel fits into wider digital marketing?

The digital marketing industry needs to educate marketers on the opportunities and how to building strong mobile strategies and plans. Often, mobile is seen as ticking a check-box and not as an effective communication channel that can be integrated within the digital mix.

Marketers need to understand how to use this channel for acquisition, nurturing and retention: it’s simply just not good enough to have a “me-too” approach and following others blindly. You need to build mobile campaigns that fit into your organisation’s overall marketing strategy and planning.

What kind of developments or innovation do you expect to see in the next twelve months and beyond?

2010 will be an exciting year for mobile, Google is now starting to invest more in mobile with plans to launch its own branded handsets and with its proposed takeover of AdMob, which is still yet to be finalised. Both announcements will improve the awareness of mobile marketing within the marketing community and draw marketers attention to sit up to the fact that mobile is a huge opportunity.

Apple’s iPhone has made some inroads on the optimisation of the mobile channel with its mobile app store, although this is could be seen to be rather niche and aimed more at the consumer pop culture.

More organisations will start to use mobile as part of the infrastructure rather than just mobile marketing. For example, Cisco is trialing the use of QR codes to track products and provide guides and specs instantly, as those products are installed.

I’m also expecting the mobile market to stay fragmented, with more new mobile devices and application stores being developed. However, this may over-complicate the choice for the consumer. Consequently, some organisations will find that their app-development programme will need more investment to cover the market in more depth. With the launch of the new android devices I would expect a huge growth in applications on the Android platform which should close the gap on Apple’s App Store dominance.

Beyond apps, service providers will facilitate the growth of rich media content that is simpler, faster and offers a better user experience. Media publishers will start to experiment with micro-payments, subscription service models and alternative payment methods on mobile sites which has already been highlighted by Rupert Murdoch’s decision to charge for online media content.

Consumers will continue to demand more data services as they enjoy and value their mobile experiences, which will put great pressure on the service providers to provide more data allowances for the same price tariffs. 2010 could see the service providers out-bidding one another on data package allowances, although this will depend on the service provider’s infrastructure.

URL Link to Econsultancy:

http://econsultancy.com/blog/5173-q-a-cisco-s-zoe-sands-talks-about-mobile-marketing

My opinion on the below article:

It is important to remember that what most people think are applications are actually widgets.  It is these widgets that have a shelve life of 3-4 days before being discarded.  How many widgets do you have on your computer?  Not many I expect.  However, the more dynamic true applications or web applications actually have a much longer shelve life.  The utility based apps that have an everyday purpose are the ones that will continue to be of value on a continued basis in the coming years.  Here are some examples:

Travel: Tickets, boarding passes, informational services and promotional services

Maps: TomTom, Google,

Banking:  Balance, Transfers, Payments, Find Nearest Bank/ATM

Automotive: Car service updates & monitoring + promotional sales & informational

Mobile Internet Launchers: for general mobile web as openess becomes a reality

Instant Messaging/Social Media

Augmented Reality: Promotional Services

Couponing/Loyalty Redemption

Location Based Services – Social, Information and Promotional Advertising

Music/Events – Information, Ticketing, Promotional Sales

Mobile Search

Health Services

Please see the article below from the Independent website:

Relax News Wednesday, 18 November 2009

Market researcher Gartner has pinpointed the top ten consumer mobile applications consumers will be using and downloading in the year 2012. The most popularly used applications will include those designed to facilitate mobile money transfers, location-based services and mobile search said Gartner in its November 18 report. In the past, consumers purchased mobile phones based on the built-in features that came standard with the handset. With the arrival of smartphone operating systems capable of running third-party applications, consumers were freed from the phone maker’s confines and were able to customize their devices with powerful applications tailored to their own needs. Future mobile trends point to a widening of this segment, with third-party applications breaking into the mainstream mobile market and even breaking through to many lower-priced handsets. “Consumer mobile applications and services are no longer the prerogative of mobile carriers,” said Sandy Shen, research director at Gartner. “The increasing consumer interest in smartphones, the participation of internet players in the mobile space, and the emergence of application stores and cross-industry services are reducing the dominance of mobile carriers. Each player will influence how the application is delivered and experienced by consumers, who ultimately vote with their attention and spending power.” Mobile phone makers, inspired by the success (and profitability) of Apple’s App Store, have all eagerly jumped into the market, opening their own propriety application stores. Application developers too have embraced the market, resulting in the creation of hundreds of thousands of new application for mobile devices. The wide availability of applications has given consumers free range on mobile customization, but research shows that many apps are being downloaded, used once or twice and then deleted from phones. “We predict that most users will use no more than five mobile applications at a time and most future opportunities will come from niche market ‘killer applications’,” reveals Shen. Gartner predicts applications in the categories of mobile payments, location-based services, those that provide fast search results for users on the go and applications that facilitate mobile internet browsing will be among the top ten mobile applications for 2012. Gartner’s list of top ten consumer mobile applications for 2012:
1: Money Transfer
2: Location-Based Services
3: Mobile Search
4: Mobile Browsing
5: Mobile Health Monitoring
6: Mobile Payment
7: Near Field Communication Services
8: Mobile Advertising
9: Mobile Instant Messaging
10: Mobile Music
For more specific information about each mobile application category and to read the full report head to http://www.gartner.com/it/page.jsp?id=1230413.
URL Link to the Independent:

This is a post by Patricio Robles a tech reporter at Econsultany:

Joe Hewitt is the Facebook employee responsible for the super-popular Facebook iPhone app. But thanks to Apple, he’s decided to move on.

On Twitter, he announced that he “handed the Facebook iPhone app off to another engineer“. Soon after, he revealed the reason why: the tyranny of Apple.

He told TechCrunch:

My decision to stop iPhone development has had everything to do with Apple’s policies. I respect their right to manage their platform however they want, however I am philosophically opposed to the existence of their review process. I am very concerned that they are setting a horrible precedent for other software platforms, and soon gatekeepers will start infesting the lives of every software developer.

The web is still unrestricted and free, and so I am returning to my roots as a web developer. In the long term, I would like to be able to say that I helped to make the web the best mobile platform available, rather than being part of the transition to a world where every developer must go through a middleman to get their software in the hands of users.

In a post on his blog, he has elaborated on his sentiments:

The Internet has been incredibly empowering to creators, and just as destructive to middle men. In the 20th century, every musician needed a record label to get his or her music heard. Every author needed a publishing house to be read. Every journalist needed a newspaper. Anyone who wanted to send a message needed the post office. In the Internet age, the tail no longer wags the dog, and those middle men have become a luxury, not a necessity.

Meanwhile, the software industry is moving in the opposite direction. With the web and desktop operating systems, the only thing in between software developers and users is a mesh of cables and protocols. In the new world of mobile apps, a layer of bureacrats stand in the middle, forcing each developer to queue up for a series of patdowns and metal detectors and strip searches before they can reach their customers.

That’s not to say there is no value to middle men. Middle men exist to reduce the cost of getting a product from A to B, and as long as that cost is significant, they will be useful. However, the moment the middle man monopolizes the means of distribution, he becomes a gatekeeper, and creators can be made to fail not by the merits and popularity of their products, but by the whims and short-term interests of the gatekeeper.

The subject of middlemen is an interesting one and Hewitt’s post highlights why: for all the talk about the internet eliminating them, they are still going strong, and in some cases, there are more of them than ever. Which begs the question: are they a luxury, as Hewitt suggests, or are they still largely a necessity?

Frankly, I think the answer is quite clearly the latter. From Google to eBay, the internet may have destroyed a few middlemen, but it’s created more than a few to take their places. And for good reason: middlemen just don’t pop up out of nowhere for no purpose. Middlemen perform valuable functions in many markets and bring significant benefits to the table. These include:

  • Distribution.
  • Sales and marketing.
  • Transportation.
  • Aggregation.
  • Customer service.
  • Liquidity.
  • Credit.
  • Expertise.
  • Security.

Taking the iPhone and the App Store as an example, Apple provides developers with an efficient means to distribute their wares the millions of iPhone owners in a single location with a single relationship. Without this, the market would be fragmented and the average developer would realistically have no ability to get his ‘product‘ to market, even if he felt ‘free‘. Additionally, Apple handles billing and customer service, something that would be a significant burden to many developers. And finally, Apple provides a form of protection through its developer program and review process. While that review process is understandably upsetting to developers and there are definite areas for improvement, the popularity of the App Store, and the volume of business conducted in it as compared to the competition, speaks for itself.

While Hewitt and others may lament the existence of middlemen, there is significant amount of economic research and literature that explains why middlemen (also known as merchants and traders) have existed since the dawn of civilization. A great article that addresses the subject of the ‘parasitic‘ middleman head on points out, “Without middlemen, we couldn’t have modern markets“. It’s a point that’s often lost today. Instead of economic common sense (the middleman has a significant profit motive to bridge the gap between supply and demand), we get economic myths (“creators can be made to fail not by the merits and popularity of their products, but by the whims and short-term interests of the gatekeeper“) that assume the middleman’s interests are somehow not at all aligned with those who he transacts business with.

Ironically, something that shouldn’t be lost in this discussion is the fact that Hewitt’s employer, Facebook, is a middleman in its own right. You can’t just throw any old application up on Facebook, for instance. There are rules which must be followed or else. Maybe Facebook hasn’t tried to directly monetize its position as much as it theoretically could, but that looks to be changing. Case in point: if you run a contest on a Facebook application or page, Facebook now wants your money. A minimum of $30,000 to be exact. I wonder how Hewitt feels about this.

All of this said, there’s no doubt that the internet has been incredibly empowering to creators. But the idea that the internet alone is a medium of disintermediation neglects the fact that market forces result in the introduction of new kinds of middlemen — reintermediation.

At the end of the day, nobody needs middlemen. Nothing is stopping Joe Hewitt from developing software and selling it to consumers directly. Just as nothing is stopping a farmer from selling his corn to consumers directly, or a manufacturer from selling his widgets to consumers over the internet. Yet how many actually do that?

Which brings me to my final point. It’s easy to complain about middlemen and the grass may look greener on the other side, but middlemen haven’t been around for thousands of years for no good reason: the grass isn’t greener on the other side. Even on the internet.

URL Link to Econsultancy:

http://econsultancy.com/blog/4975-are-middlemen-a-luxury-or-necessity

I picked this up from GoMo news.  Interesting article on a Gordan Brown promise of better access to travel services on mobile:

Rating: My Rail Lite iPhone app didn’t die for nothing

There’s hope for the author of My Rail Lite, a free iPhone app which skimmed data from the UK’s National Rail Enquiries online database. A report in the Daily Telegraph says that UK premier, Gordon Brown, plans to give wider access to train, tube and bus service to mobile phone users.

The original My Rail Lite ban happened back in January [2009] while by June 2009, the Office of Rail Regulation (ORR) announced it was investigating complaints that Rail Enquiries’ actions were a breach of fair competition legislation.

The decision to get My Rail Lite banned from the Apple App Store looked particularly suspicious when Rail Enquiries’ parent, the Association of Train Operating Companies, launched a similar app for £4.99.

GoMo News couldn’t track down My Rail Lite’s author – which appears to be Mobiletipstricks.com for a reaction.

This appears to be a classic case of Net stalwarts insisting that all information should be free versus commercial companies insisting that the data held in databases is their IPR.

A similar dispute happened to comparison travel sites when Ryanair insisted that software houses should hold a licence to publish its data. Which is effectively what National Rail Enquiries did.

If Gordon Brown suceeds with this travel data liberalisation, then perhaps we will see an explosion of live travel information mobile apps.

Tony is based in Surrey and is a veteran journalist he writes on the UK market…. contact him here mailto:tony@mobileinsight.co.uk

URL Link to GoMo News:

http://www.gomonews.com/gordon-browns-aim-with-aid-mobile-apps/